Rosie: Self-Portrait (2022)
3D Likeness Bust
Pixologic Zbrush, Autodesk Maya, Adobe Substance Painter
The aim of this project was to achieve an accurate likeness in 3D through sculpting and texturing. It also allowed me to try out Maya's Xgen hair to create eyelashes, brows and hair similar to my own.
Texturing was a combination of hand-painted and procedural.
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